Master 3D Game Worlds That Players Remember

Learn to craft breathtaking 3D environments from concept to completion. Our intensive program covers everything from terrain modeling to atmospheric lighting, preparing you for Croatia's growing game industry.

Discover Our Approach

Industry-Focused Curriculum

Our program reflects real-world 3D environment creation pipelines. You'll work with the same tools and techniques used by major studios, from initial blockouts to final polish.

  • Advanced terrain and landscape creation
  • Architectural modeling for game spaces
  • Dynamic lighting and atmosphere systems
  • Optimization techniques for various platforms
  • Collaborative workflow integration

Starting September 2025, our 14-month program combines structured learning with hands-on project development. Students typically spend 25-30 hours per week building their portfolio.

Students working on 3D environment projects in modern computer lab

Three Pillars of Excellence

We believe great 3D environments come from balancing technical skill, creative vision, and production awareness.

Technical Mastery

Build solid foundations in modeling, texturing, and optimization. We teach you to create environments that look stunning and run smoothly across different hardware configurations.

Creative Development

Develop your artistic eye through composition studies, reference analysis, and iterative design processes. Learn to tell stories through environmental details and spatial relationships.

Production Reality

Understand how 3D environments fit into larger development cycles. Practice working with constraints, deadlines, and feedback loops that mirror professional studios.

Project-Driven Learning

Instead of isolated exercises, you'll work on interconnected projects that build toward complete game environments. Each assignment introduces new techniques while reinforcing previous skills.

Recent student projects have ranged from sci-fi research facilities to medieval village squares. You'll choose themes that interest you while meeting specific technical requirements.

Student workspace showing 3D modeling software and environment creation process
Petra Vukovic, Lead 3D Environment Instructor

Petra Vukovic

Lead Environment Artist & Instructor

What I enjoy most is watching students discover their own creative process. Some are naturally technical, others lean artistic. By the end of our program, they've learned to combine both strengths into environments that feel genuinely alive and engaging to explore.